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Software Development Engineer - Sandton

Qualifications and expertise required (Must)
  • Degree in Computer Science, Engineering or equivalent.
  • 5 years experience programming in a professional capacity.
  • Software development experience using a high level language (Javascript and C++ are a preference).
Required outputs: Functional
  • Develop/integrate/interface with the various components that comprise our product suite to generate better blasting solutions. This includes blasting control equipment and detonators.
  • Design and develop firmware/software solutions such as planning and simulation tools for efficient and safe rock blasting.
  • Solicit business requirements from customers and develop system technical specifications.
  • Develop tests (according to best practise) throughout the product development lifecycle.
  • Keep abreast of global technological developments in the mining and software engineering space in order to provide direction for software development projects.
  • Support business strategy by aligning Software development activities with DetNets long-term objectives, customer needs, detonator technology development.
  • Assist in the installation and commissioning of new software systems at client sites; interfacing with and ensuring the satisfaction of clients in this process.
Any combination of the following Experiences an advantage:
  • Experience working with or developing CI/CD pipelines. (highly advantageous).
  • Software development experience using Golang, QT and QML. (highly advantageous).
  • Mobile application development at commercial level, Android/ IOS. (highly advantageous).
  • Experience using software design principles/methodologies e.g. SOLID, TDD, BDD, OO etc.
  • Project management methodologies e.g. AGILE, SCRUM, Kanban etc.
  • Experience using UX principles to develop user interfaces.
  • Web application development at commercial level, with [JavaScript, HTML5, Angular, NodeJS].
  • Experience using testing tools e.g. Selenium, Squish, Postman.
  • 3D graphics rendering with OpenGL, (Linux and Windows).
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